Forget generic quest boards. @Pixels built Stacked to solve what actually kills Web3 games: bots, drained economies, and unsustainable reward loops. And it's already battle-tested live.

Stacked is a rewarded LiveOps engine with an AI game economist on top. Studios integrate once, then let the system decide: who gets rewarded, for what action, when, and with what value. The goal? Reward the right behavior at the right moment, then measure lift in retention and LTV—not just idle clicks.

The AI layer is the real differentiator. Studios can ask live questions like: "Why are whales dropping between D3 and D7?" or "Which mechanics drive long-term loyalty?" Insight turns into action immediately, inside the same system.

This is not a whitepaper. Stacked has already processed 200M+ rewards and contributed to $25M+ in revenue—fraud-resistant, production-hardened, and now opening to external studios.

$PIXEL sits at the core as a cross-ecosystem rewards currency, but Stacked is built to support multiple reward types over time (USDC, gift cards, cash). This is infrastructure, not just one game.$PIXEL #pixel

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