Sharding is supposed to make blockchains faster.
But it often breaks composability.
You get speed… at the cost of everything talking to each other.
Like a team where everyone works fast, but no one’s aligned.
Adventure Layer
$AGLD is trying to fix that.
You still get the speed from sharding, but with shared state between shards, so everything can interact.
For
#gaming , that’s huge.
Imagine your items, progress, or identity syncing across different worlds in real time.
Simple concept.
Very hard to execute.