Sharding is supposed to make blockchains faster.

But it often breaks composability.

You get speed… at the cost of everything talking to each other.

Like a team where everyone works fast, but no one’s aligned.

Adventure Layer $AGLD is trying to fix that.

You still get the speed from sharding, but with shared state between shards, so everything can interact.

For #gaming , that’s huge.

Imagine your items, progress, or identity syncing across different worlds in real time.

Simple concept.

Very hard to execute.