In the past, no one would take a 1-hour deduction of 15 points. This is very beneficial for retail investors and also convenient for studios. I feel that I don't quite like this model because the studios use machines that scan too quickly.
The second model has no one taking it, with a 5-minute deduction of 5 points. This model is suitable for someone who plays contracts, plays spot, plays alpha, and often scores high. This model raises the threshold, which is also a blow to studios. I think this model is very good.
The third model is no longer about raising the threshold; it significantly increases the costs. Moreover, before others rush to grab the airdrop, they need to consider whether the value of the airdrop is worth it. If someone grabs a $40-50 airdrop with 30 points, isn't that a big loss? If no one takes the deduction for a long time, it means that the airdrop isn't worth much. A 10-point airdrop worth a few dollars, I think that's no different from taking a $40 airdrop with 30 points. I wonder who came up with this model; I feel it's really ridiculous to raise the score of an airdrop and then reduce points over time, further lowering the threshold, while users still have to commit to the airdrop. I feel it's too absurd. $NIGHT #ALPHA