
I have been repeatedly looking at YGG's structure, products, player pathways, and international layout, and the more I look, the clearer one thing becomes:
What the blockchain gaming industry truly lacks has never been new chains, nor flashier gameplay, but—
How players can 'exist long-term' in this industry.
It is not about 'logging in once', not about 'completing tasks', not about 'utilizing incentives', and not about 'playing to the finish'.
Rather,
How players can have continuity, identity, growth trajectory, social position, and transferable value in the entire Web3 gaming world.
In other words, what the blockchain gaming industry lacks is not content, but a way of 'player existence'.
And YGG is currently the only organization systematically answering this question.
In this article, I will clarify how YGG pushes the 'mode of player existence' from short-term, isolated, and one-time, towards long-term, structured, and sustainable.
First, players in blockchain games were not 'existing', but 'events'.
The player lifecycle in traditional blockchain games is fragmented:
Today you complete a task in Game A
Tomorrow you switch to Game B and reset
You have contributions in a community
Change to another place and no one knows
Your skills cannot be transferred
Your participation cannot accumulate
Your identity only exists in one project
What does this mean?
Players are not 'long-term existing individuals',
Just an 'event' in the lifecycle of the project.
This is also the root of the fragility in all blockchain game ecosystems.
Second, the first thing YGG does is to give players 'continuity of time'.
Its reputation system, experience system, participation records, all solve the same problem:
How players become 'continuously existing selves' in the Web3 world.
What you do in one game will become the starting point for your next game;
Your performance in a task will affect your future incentive structure;
The reputation you build in the community will become an asset for the entire ecosystem.
This is the first time in the history of blockchain games that the 'long-term existence of players' has appeared.
Third, YGG Play allows players to transform from 'point participation' to 'path-based existence'.
Traditional task systems are point-based: do once, earn once, break once.
But what YGG Play supports is the path:
From novice to active
From active to skill-based
From skill-based to contribution-based
From contribution-based to core players
From core players to regional roles
From regional roles to ecological collaborators
This is 'path', not 'event'.
Path means predictable, plannable, and inheritable.
This is the first time players have 'context of existence'.
Fourth, SubDAO allows players to transform from 'isolated individuals' to 'group existence'.
Players were always independent, with almost no structural relationships between each other.
But the essence of SubDAO is to make players a 'part of the group':
The same region
The same culture
The same growth rate
Preference for the same type of tasks
The same collaboration method
The group makes players no longer isolated points, but structured nodes.
This is the essential change of the 'mode of existence'.
Fifth, YGG allows players' value to break free from 'immediacy' for the first time and shift towards 'accumulation'.
The biggest failure of Web3 games in the past was:
Player value is always immediate.
You do a task today, you have value today;
You complete a stage, and you can receive incentives today;
You participate in an event, and you can be recognized today.
But tomorrow?
All reset.
YGG's reputation and experience mechanisms have allowed player value to become 'deposited goods' for the first time:
The more you do → the faster the accumulation
The longer you participate → the higher the weight
The more stable you are → the more secure your status
The more you contribute → the more you can add value across projects
This is the 'continuity of existence'.
Sixth, the relationships between players in YGG first have 'long-term structure'.
In the past, all player relationships in the industry were immediate relationships:
Temporary teammates
Temporary collaboration
Temporary task group
Temporary airdrop group
There is no long-term structure at all.
But in the YGG ecosystem, what emerges between players is:
Long-term collaboration
Reputation resonance
Group growth
Cross-influence
Cross-game continuity
This means that player relationships for the first time have 'structural weight'.
The heavier the relationship structure, the more stable the civilization.
Seventh, in the YGG system, players are no longer 'game attachments', but become 'ecological individuals'.
In traditional blockchain games, the existence of players completely depends on a specific project.
You exist when the project is thriving; you disappear when the project dies.
But in YGG, players are independent of any project:
Projects are just stages
Identity is long-term
Contribution is the foundation
Reputation is the currency
Experience is capital
Collaboration is power
This is the 'independence of player existence'.
Eighth, I am increasingly convinced:
The future of blockchain games is not about gameplay, but about—
In which ecosystem can players 'continue to exist'.
If players can only exist briefly in an ecosystem, then the ecosystem itself will be short-lived.
And YGG has upgraded the mode of player existence to:
Can be recorded
Sustainable
Transferable
Can grow
Recognized by the ecosystem
Cross-game compounding
Can be located in the global structure
This is the foundation of player civilization and the underlying aspect that the blockchain game industry truly lacks.
In summary, my clearest judgment now is:
In the future blockchain game world, players will no longer belong to games; players will belong to ecosystems that 'allow them to continue existing'.
And this ecosystem is being built in advance by YGG.
What it does is not operation, but rewriting the way players survive in the entire Web3.


