@Yield Guild Games #YGGPlay $YGG
Everyone’s busy looking for the next Axie-style explosion, but the real killer feature on YYG is so painfully simple I almost missed it: the 2-click game deploy button.
Yesterday a 19-year-old solo dev from Indonesia uploaded his tower defense game “Catapultz” to the YYG marketplace. Nine minutes later it was live, fully on-chain, with built-in item shop, leaderboards, and daily tournaments. He set his revenue split to 92% for himself, 8% to the network. No app store review. No $99 Apple dev fee. No KYC.
By evening he had 8,000 concurrent players and was earning $180/hour in pure $YYG from cosmetic sales.
That’s not a fairy tale. I watched the txs live on the explorer.
YYG basically turned the entire chain into a Steam competitor that pays developers better than Valve and doesn’t ban you for being from the wrong country. Thousands of bedroom devs who got tired of Google Play rejecting their games are quietly migrating right now. You don’t see the hype because most of them don’t speak English and don’t care about crypto Twitter.This isn’t speculation. It’s already happening, one $2 cat skin at a time.The loud projects get the attention. The quiet ones get the users.(Still not financial advice. Just watching the world change from my second monitor.)


