I have been watching GameFi projects for the past few years that are not usually about making money, except for long-term games. In Pixels, gameplay is given the highest priority. If you are only concerned about earning, then you may not get much memory here. It may require patience, time, and a strategy of your own. In the picture, it seemed like it was a lot like real life, where nothing is achieved in a day.

I found Pixels to have designed their system in such a way that both new players and old players have separate places. Some can improve slowly if they want, and some can just enjoy playing if they want. I liked this flexibility. Because basically, you don't come to all games for just one reason.

I thought, the biggest thing here is the community. Many players work together, trade, support each other in any difficulties. It creates a social interest, which is not seen in many games. I understand that there is a lot more fun in playing together than alone, and Pixels is trying to capture that.

But not everything is perfect. I have seen many areas that are still unclear, such as what the long-term sustainability will be, or how the value of the token will remain stable. Many projects may have been promising, but interest has gradually decreased. So there is uncertainty in this area.

If we can keep Pixels focused on gameplay and user experience, then it can survive for a long time. But if we get the same thing that we saw last time around, the same cycle repeats the probability by increasing your odds.

Finally, I think Pixels is not just an earning platform but an evolving game, where something new or something is added all the time. It may have done Corona yet, but it is trying to do something different.

Do you think Pixels can really stand out from other GameFi projects and hold its place for a long time.🤔

@Pixels #pixel $PIXEL