Most projects don't show you the number that measures whether their economy is working. They show you price charts and user counts and partnership announcements. The number underneath all of that stays private.

Pixels publishes theirs.

RORS (Return on Reward Spend) measures how much players put back into the economy for every token the game hands out. A score of 1.0 means the system is self-sustaining. Below 1.0 means rewards are leaving faster than they're cycling back in. At the end of 2024, Pixels was sitting at 0.5. For every 100 $PIXEL distributed, only 50 came back through spending and fees.

That's an honest number to show people. It says, plainly, that the economy was still leaking more than it was capturing. No spin, no reframe.

What I find interesting is that they kept publishing it while working to move it. That's different from pretending the problem doesn't exist. It's also different from solving it. I'm watching to see which one this turns out to be.

@Pixels $PIXEL #pixel