Most people compare Pixels to other games.

That’s the wrong lens.

It’s not really competing with games. It’s competing with friction. The kind that stops people from ever touching Web3 in the first place. Wallet setup, transactions, confusion. All the small barriers that quietly block adoption.

Pixels removes most of that.

You don’t feel like you’re entering a system. You just start playing. And somewhere along the way, you’re already interacting with wallets, assets, and tokens without thinking about it.

That’s the real design.

It lowers the barrier so much that onboarding doesn’t feel like onboarding.

But that raises a different question.

If the main value is reducing friction, then what happens once the friction is gone?

@Pixels #pixel $PIXEL

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