Stacked will be a game like any other, right? Well, kind of. It is true, however, that when developing it, we are taking a slightly different approach from the current trend. Instead of developing yet another game trying to compete for its space in the existing market, we see ourselves building infrastructure for game studios. And this makes a big difference for us in understanding our potential value.
First, since we develop infrastructure for game studios, we expect that we won't be limited to Stacked alone. That is, by integrating our products, various game studios can power all sorts of game economies, collect valuable game statistics, and use the data for building effective economic models. Therefore, our value is determined by multiple factors.
Unlike traditional game tokens whose value is concentrated around a single ecosystem of gameplay and users, the Stacked system is more versatile. The higher the number of different studios that will decide to use our services, the better. As you might have noticed, such an approach gives us greater chances for diversification. Value will be distributed among the users of multiple studios, different games, and communities.
Second, Stacked will allow us to scale effectively. Creating a high-quality game and gaining a good audience are two challenging tasks, especially for smaller studios. Infrastructure, however, has the advantage of scaling across the industry, i.e., each addition increases the total volume of information and economic activity.
As a result, we expect that in terms of scalability, we will be far ahead of other games out there.