Problem: Web3 games split assets across IPFS/Arweave + state on chain = complexity.Walrus Solution:Game assets → Walrus blobs (4K textures, audio)
Game state → Sui objects (player progress, inventory)
Smart contracts → Dynamic loading logic
Result → Seamless Web3 gamingExample: 100K Player MMO:Total storage: 50TB assets + 10TB state = 60TB
Walrus cost: $15K/year ($0.25/TB)
Dynamic loading: Only load visible assets
NFT marketplace: In-game items tradableMultiplayer Magic:Player joins → Smart contract checks wallet
Loads personalized assets/state from Walrus
Real-time sync via Sui 1M TPS
Gas-free via 2026 stablecoins