I gotta be real with you after struggling through way too many games that promise a lot but don’t really hold together, I’ve finally landed on Pixels.
The main mechanics are just the core things you actually use to complete challenges and reach your goals.
They’re not buried behind some paywall or fancy upgrade tree the game hands them to you early explains them straIght up in the fIrst levels and then keeps them rock solId the whole damn way and no sudden rule changes, no new meta every hour i learn the basics i trust em, and you roll.
I’m not sure about this at all about most game design talking but this part? It actually works i have quit too many titles because the controls kept shifting or the tutorial never ended. When a game nails these primary mechanics, everything clicks i stop thinking about buttons and start feeling the flow that is rare and it gets me stupidly excited every time it happens.
making a game, stop chasing trends and lock these down first test em till they feel natural explain ’em clean, and never mess with them later players like me will thank you by actually sticking around as simple as that and always start with the basics and once master the basics move to medium than advance i grow myself like this ......
