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凶得币爆
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凶得币爆
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Pixels Review: Behind the pixel-style farm, I understood the 'Proof of Human Behavior' in Web3 games
Recently, the topic of Pixels on the Ronin chain ($PIXEL ) has become popular again. Many tasks in the square are pushing this pixel-style farming game, and daily active users, economic models, and such are being discussed repeatedly. To be honest, I didn't have high expectations at first, as the graphics look like a farm page game from ten years ago. But I still waited for two months, checking Discord daily and looking at the data, and I actually found some design aspects worth discussing.
First, let's talk about what it does well. In terms of anti-bot measures, @Pixels it really has something going for it. Other chain games use CAPTCHAs and sliders, and scripts can easily bypass those. This one, however, ties VIP tickets, pet upgrades, and land output together, increasing friction with economic thresholds. I tried writing a simple script to run it automatically and found that if the account doesn't have some investment, the task rewards are directly discounted. This forces you to have real sunk costs, and accounts that are just trying to get free rewards are naturally filtered out.
Disclaimer: Includes third-party opinions. No financial advice. May include sponsored content. See T&Cs.
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