The big pancake has fallen, should I sell my small profit? Is there still a chance for the big pancake to reach 80,000?
A funny incident happened in the guild a couple of days ago. A new little brother, relying on his two level six Chapter 3 lands, insisted on drawing 'borders' with his neighbor. Whatever they planted, he followed along. When they harvested, he immediately launched a raid, claiming it was 'one down is one down'. And the result? A few guilds on the other side issued a joint ultimatum, and before the berries in the field were ripe, they were first 'warmed up' at midnight, and the outpost was dismantled.
He ran over to complain to me, and I almost sprayed my tea out. Silly boy, it's already the second half of 2024, who still plays the single-player version of 'Happy Farm' in PIXEL?
If you carefully observe those who are really counting money behind the scenes now, which one doesn't hold the title of 'guild diplomat'? They might spend less time in the fields than I do, but the connections they build in various Discord channels surpass the holes we dig in the fields. There’s a guy who doesn’t have much land, but he relies on facilitating resource exchanges between three guilds, earning 'brokerage fees'—that is, the tokens those guilds staked to compete for his allegiance—more than we earn from half a year of hard farming.
That day he got drunk and confided in me: 'Bro, think about it, now $PIXEL is the entry ticket, and the land is your 'work badge'. The badge shows which department you belong to and what resources you have. But what good is it just to hang the badge? You need to attend meetings, chat with people, and let them know what you can mobilize. What I’m doing isn’t agriculture; I’m doing 'investment attraction'.
This really woke me up. In the past, we always focused on single production, but now we are fighting for 'social bandwidth'. Who is next to your piece of land, whether they are friends or foes, whether you can connect with the neighboring three plots to set up a temporary trading market, or even simply 'rent' a small corner of your territory to a MEME team as a billboard—these are the real 'hidden tasks' in Chapter 3 version.
I've even figured out a wild approach. Look at those core areas where land prices remain stable as a rock; the landlord is probably a 'social cow'. They might not manage things much, but they can bring a group of friends to 'run alongside'—holding a pixel art exhibition today, organizing a quiz to give away berries tomorrow. Can the land price drop? No, it can't. Because this is no longer the price of a piece of land; it’s the entry fee for a 'popular community'.
So now I judge whether a person can make a name for themselves in PIXEL not by how much total collateral they have, but by how many cross-guild channels are pinned in their Discord. Those who are constantly cursing the project party, the mechanisms, and the big players in public channels are likely still digging for food in the first-season map. Meanwhile, those who are quietly laying out plans are finalizing next month's 'territorial alliance' in private chat windows.
No matter how many words I say, I still worry that you’ll get too excited and turn around to borrow money to buy land to become a 'diplomat'. Don’t do that. This trade looks glamorous, but it really eats away at your 'inventory'. This inventory is not just the stablecoins in your wallet, but also your energy, your time, and even your ability to smile and send a red envelope to invite the other party for milk tea after being scolded.
If you can't even get along with your colleagues in reality, I advise you not to come here to suffer. In the later stages of this game, farming requires grinding, contracting requires brains, but in the end, those who live the most comfortably are always the old hands who can turn 'enemies' into 'brothers'. This skill is much harder than writing code. #pixel $PIXEL @Pixels
