game studios hand billions to Google and Meta every year to find players. most of those players churn in a week. the studio measures almost nothing. the ad platform keeps the value.
Stacked inverts that model entirely. redirect that budget to players who actually show up. make every reward measurable. build loyalty instead of buying installs.
the @Pixels team didn’t theorize about this. they tried the standard model in 2024, watched it fail, and built Stacked from what they learned.
200M+ rewards. $25M+ revenue. built in production not in a deck. $PIXEL #pixel