Here's what separates GameFi projects that survive from ones that don't:
The ones that survive treat their economy like a business. D7 cohorts. Retention curves. LTV by player segment. They know exactly which players are at risk of churning and they act on it.
The ones that die treat their economy like a vibe. Big launch. Token pump. Silence.
Infrastructure is what bridges the gap. Not better tokenomics on paper. Actual systems running in the background, keeping players engaged, keeping the economy balanced.
That's what stacked.xyz does. And it didn't get built in theory. It got built inside a live game that had to solve this problem for real.
$PIXEL #pixel #stacked