Before we dive into Pixels, let me share something that's been keeping me up at night.
The guys in the group keep shouting about $PIXEL dropping again, but I checked Dune and found daily active users jumped from 45k to over 120k. The token crashed from $1.02 down to $0.0075, a drop of over 99%. More people are coming, yet the coin's heading to zero—who's picking up the bags here?
I spent a day on the Ronin browser, and the more I thought about it, the more it didn't add up.
The Stacked engine is indeed impressive, pulling in $25 million over four years, with AI-driven rewards to keep players engaged. But let's be real—it’s designed to save costs for the project, not to figure out who is buying the coins from players. If you turn ad spend into $PIXEL , everyone cashes out rewards just to sell off, where's the buy-side?
Burn mechanism? Upgrading tools and minting NFTs can definitely burn coins. But the catch is, there needs to be someone willing to fork over cash to buy the coins to consume. If the market expects the coin to keep dropping, no amount of burning will attract buyers.
I see the project team just announced that the Stacked SDK is now open to third parties. That's a good thing, but when third-party studios join, they need to make a living too. Investment in the blockchain gaming space is expected to drop to only $293 million by 2025, down 97% from its peak. The chair of the Solana Foundation straight up said blockchain gaming isn’t coming back. This wind isn’t something a small engine can stir up.
I’m not bearish. Pixels has solid daily active users, and the engine running for four years does bring in revenue. However, the rift between the token and users is something that nobody has filled yet.
My stance: Keep an eye on the real consumption data after third-party integrations. If we don’t have at least three external games successfully running the economic model in the next six months, $PIXEL is still going to be a hard sell. Seven parts in hand, three parts for the data.
#pixel $PIXEL @Pixels
The guys in the group keep shouting about $PIXEL dropping again, but I checked Dune and found daily active users jumped from 45k to over 120k. The token crashed from $1.02 down to $0.0075, a drop of over 99%. More people are coming, yet the coin's heading to zero—who's picking up the bags here?
I spent a day on the Ronin browser, and the more I thought about it, the more it didn't add up.
The Stacked engine is indeed impressive, pulling in $25 million over four years, with AI-driven rewards to keep players engaged. But let's be real—it’s designed to save costs for the project, not to figure out who is buying the coins from players. If you turn ad spend into $PIXEL , everyone cashes out rewards just to sell off, where's the buy-side?
Burn mechanism? Upgrading tools and minting NFTs can definitely burn coins. But the catch is, there needs to be someone willing to fork over cash to buy the coins to consume. If the market expects the coin to keep dropping, no amount of burning will attract buyers.
I see the project team just announced that the Stacked SDK is now open to third parties. That's a good thing, but when third-party studios join, they need to make a living too. Investment in the blockchain gaming space is expected to drop to only $293 million by 2025, down 97% from its peak. The chair of the Solana Foundation straight up said blockchain gaming isn’t coming back. This wind isn’t something a small engine can stir up.
I’m not bearish. Pixels has solid daily active users, and the engine running for four years does bring in revenue. However, the rift between the token and users is something that nobody has filled yet.
My stance: Keep an eye on the real consumption data after third-party integrations. If we don’t have at least three external games successfully running the economic model in the next six months, $PIXEL is still going to be a hard sell. Seven parts in hand, three parts for the data.
#pixel $PIXEL @Pixels