For the past 20 days, I have been systematically studying the complete operation logic of OpenClaw.

From the server environment, token consumption structure, to the lobster training process, I basically ran the entire system from start to finish myself.

During this process, I gradually realized one thing:

Many people just get the lobster 'running'.

But what truly determines the upper limit of ability is the subsequent training structure and strategy design.

The same lobster, under different training logics, can have its ability gap exaggerated to a very dramatic extent.

This is also why some people's lobsters perform very ordinarily, while a few people's lobsters are obviously ahead.

In the next few days, I will systematically organize the research experience of these 20 days, including environment configuration, resource usage, and training strategies.

If you are also using OpenClaw, these experiences may allow your lobster to directly lead by 99.9%.