Shipped a full GameFi idea on Injective in a single day using iBuild. Built the smart contracts, deployed to testnet, and had the entire loop working end-to-end on $INJ. The speed of development on Injective’s MultiVM environment is genuinely different — no bottlenecks, no friction, just build and ship.

The concept: Shroom NFTs with three core traits — cap, stem, spore. Each trait has its own rarity curve and contributes to an overall trait score. Players can trigger a mutate roll that re-randomizes one or more traits. Higher trait score boosts both mint rewards and roll rewards, turning the NFT into a living onchain game asset. The mutation system is probability-based, fully deterministic onchain, and designed to keep players taking calculated risks.

Stablecoins are the foundation of how value moves on Injective. The chain now supports trusted issuers across the MultiVM landscape, which means game payouts, contract interactions, and liquidity flows can all settle instantly and reliably.

$USDC — @USDC

$USDT — @Tether_to

$AUSD — @withAUSD

Injective continues to prove that fast execution + stablecoin liquidity + MultiVM flexibility creates the ideal environment for rapid onchain experimentation.

#Injective @Injective $INJ