A few days ago, I reopened Audiera,

I initially just wanted to take a look at the AI music generation I had used before.

But when I clicked in, I found that the rhythm dance gameplay of the dancing game had quietly been integrated.

At that moment, I realized that,

Audiera may never have intended to define itself as a 'chain game'.

It feels more like it's doing one thing:

Breaking down, reorganizing, and then putting back on the chain the entertainment behavior of an old IP.

From the current structure,

$BEAT seems more like a 'utility token'.

It's not just simply issued for you to trade,

but rather used for paying for AI creation, content unlocking, and entertainment consumption.

Every use is a real expense.

The key lies in how to handle it afterward.

These used $BEATs

are not simply income, lying in the treasury.

Instead, they are incorporated into a clear path——

periodic consumption, periodic destruction.

The first batch of 125,000 $BEAT has already been destroyed,

and it is a mechanism that continues to be executed.

This differs from the thinking of many old IP on-chain projects.

Some stay more at 'sentiment + incentive',

the main role of the coin is still to release and circulate.

Audiera tends to embed the token into the product,

making the act of usage itself a part of supply contraction.

If we compare it to MapleStory,

it proves that the influence of established IP still holds.

But Audiera is taking a different path:

a single token model, lower initial circulation,

using AI + payment + gaming behavior,

slowly building a consumable and deflationary structure.

It's not necessarily about who is more aggressive,

but from the perspective of trading and models,

this is a direction worth continuous observation.

$BEAT

#BEAT