The trailer for "Fenghuo Fourteen" has been released, and we will have our own anti-Japanese epic game.
—— Chinese people must have their own mission call!
This time, we are no longer the American soldiers landing at Normandy, nor are we Price of Task Force 141. This time, we can finally kill the invaders fiercely on our own AAA masterpiece, on 9.6 million square kilometers of our sacred land! On December 5th, when the trailer for the domestic anti-Japanese FPS game "Fenghuo Fourteen" was released, the entire internet exploded.
To be honest, when I saw that scene, my first reaction was not excitement, but a desire to cry. Why? Because we have waited too long.
Do you remember the game "Blood Battle at Shanghai Beach"? That was a game from 2003. Since then, it has been a full 22 years with no anti-Japanese FPS games! A generation has grown from youth to middle age, we have played through the world's war epics, yet we have always shed tears over someone else's story. We long for a game that can restore that sorrowful history, making us pull the trigger at least once for our ancestors, for our homeland, in a virtual world.
Today, it has finally arrived. After carefully studying the trailer released for "Fenghuo Fourteen", I found the ambition of the production team to be tremendously frightening, yet also deeply moving. In past games, the protagonist was often the "chosen one", sweeping through armies with a machine gun. That was a feel-good story, not a war of resistance.
But what about "Fenghuo Fourteen"? It breaks the narrative of a single protagonist, allowing you to play as seven ordinary people with vastly different identities and backgrounds. Who are these seven people? They could be a frontline soldier from the Battle of Pingxingguan, a lone hero lurking at Yangmingbao Airport, or a passionate young man from the Jinan Anti-Japanese Unit. Or, he might just be a student who should be studying in class, holding a cold rifle with his tender hands, without a protagonist's halo. He would die if shot, die if surrounded, and might die while covering his comrades. This sense of "powerlessness" and "inevitability of death" is the most authentic portrayal of the war of resistance!
From the icy plains of Northeast China after the September 18 Incident in 1931, to the meat-grinder-like Battle of Songhu in 1937, and the horrific Battle of Nanjing, to guerrilla warfare and the Hundred Regiments Offensive, these 16 real battles in the game extremely compress the time and space of fourteen years of resistance.
When you walk through these fourteen years from the perspective of these seven ordinary people, you will understand one thing: there are no born heroes. Just a group of ordinary people transformed into a steel Great Wall to avoid becoming slaves of a defeated nation! Moreover, I must say, the strategic significance of this game far exceeds the game itself. It has chosen to be released on the Steam platform, targeting players worldwide. This move is too brilliant, really too satisfying!
For a long time, the narrative of World War II in the West has rendered the Chinese battlefield nearly invisible. In their textbooks and games, World War II seems to only feature Pearl Harbor and Normandy. And Japan? They have been scheming to package themselves as "victims", building shrines and revising textbooks, attempting to cover up the Nanjing Massacre with the tragedy of Hiroshima's atomic bomb. They have built a thick information barrier worldwide, causing ordinary people in the West to be completely unaware of the immense sacrifices and contributions made by the Chinese during World War II.
But now, this barrier is about to be broken. Games are the best medium for communication in this era. When a blonde, blue-eyed foreigner plays this game, puts on headphones, immerses himself in "Fenghuo Fourteen", witnesses the atrocities of the Japanese army firsthand, and experiences the plight and resilience of Chinese resistors, that impact is more powerful than ten thousand government white papers! They shout out in broken Chinese with red eyes and gritted teeth: "Little Japan, I eat lemons!"
We want the whole world to know what has happened on this land. We want to engrave the crimes that Japan wants to erase into the memory of the internet, etched into every player's retina! The theme of the war of resistance is never just a flowcode; it is the foundation of our nation’s existence in this world.
Perhaps after the game is released, many people will play for the thrill of "killing invaders". That’s fine; it’s very satisfying. But I think, at the moment when you truly complete the game, when you see the ending of those seven protagonists, you might not be able to smile anymore. You will realize that every keystroke you make, every shot you fire, and every virtual life sacrificed to cover comrades has a real counterpart in the flesh and blood from over 80 years ago.
That anti-Japanese soldier frozen on the snowy plains of Northeast China could very well be someone’s great-grandfather; that student who vowed not to retreat on the city walls of Nanjing might have just turned 18. In this game, there are options for easy, medium, and hard difficulty levels; in the reality of those years, they had only one. If you die, you can "load the game to resurrect", but back then, they had no load button.
The young soldier who fell in the ambush at Pingxingguan, with his chest pierced by a bayonet, truly fell down after collapsing. The mother who used her body to protect her child during the massacre at Panjiayu closed her eyes and never opened them again. For us, this is a game that can be repeatedly challenged. But for them, it was a final song of life and death, only lived once.
Why are we looking forward to "Fenghuo Fourteen"? It’s not just for fun, but to reach through this screen, across 80 years of time, to shake hands with their frostbitten hands. We want to tell that anti-Japanese grandpa frozen in the snow, to tell that guerrilla grandma who bled her last drop in the reeds.
Don’t be afraid, don’t hurt. Look, look at us outside the screen. In present-day China, no one dares to force us to submit with a bayonet anymore. In this winter, we have heating, we have down jackets, and no one will die frozen on the snowy ridge of Changbai Mountain anymore. Today’s children sit in bright classrooms reading books; the planes flying overhead are no longer bombers, but our own J-20!
You used your only life to exchange for today’s Wi-Fi, air conditioning, and the freedom to sit in front of a computer to play games, allowing us to watch this flourishing China on your behalf. Therefore, this game is not just a deployment; it is also a tribute that transcends time and space. If you finally complete the game, please do not rush to exit at that moment of victory.
Please salute the scrolling subtitles on the screen, and that history written in blood. Because at that moment, our souls have transcended time and space, standing together with our ancestors in that darkest hour!
