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平常最爱在广场吹吹水,没有固定赛道,什么都沾一点,主打一个想到什么发什么,推文内容仅代表个人思路,不构成投资建议,自行做好DYOR!!!@0xchal
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It's been three days of consolidation, what are we waiting for?$PIXEL It's been three days since we ranged from 0.0083, and the price keeps bouncing around 0.0082. It can't seem to break up or down. The trading volume dropped from 25.4 million the day before yesterday to 10.8 million yesterday, and today it bounced back to 13.5 million, still fluctuating at these low levels. This state usually means we're waiting for direction to choose. When we're ranging, the buying and selling forces are temporarily balanced. Buyers think this price level is a good entry, while sellers aren't in a rush to dump. But this balance won't last long; we'll either break up or break down. The question now is, @pixels what is PIXEL waiting for? A clear timestamp is May 19th, just 21 days away, with another 91 million coins unlocking, worth about $750,000 at the current price. Historically, there’s always a reaction before and after unlocks, either people sell off early or dump post-unlock.

It's been three days of consolidation, what are we waiting for?

$PIXEL It's been three days since we ranged from 0.0083, and the price keeps bouncing around 0.0082. It can't seem to break up or down. The trading volume dropped from 25.4 million the day before yesterday to 10.8 million yesterday, and today it bounced back to 13.5 million, still fluctuating at these low levels.

This state usually means we're waiting for direction to choose.
When we're ranging, the buying and selling forces are temporarily balanced. Buyers think this price level is a good entry, while sellers aren't in a rush to dump. But this balance won't last long; we'll either break up or break down.

The question now is, @Pixels what is PIXEL waiting for?
A clear timestamp is May 19th, just 21 days away, with another 91 million coins unlocking, worth about $750,000 at the current price. Historically, there’s always a reaction before and after unlocks, either people sell off early or dump post-unlock.
$PIXEL has been consolidating for three days, hovering around 0.0082. In 21 days, on May 19th, 91 million tokens are set to unlock. Consolidation typically indicates a wait for directional movement, with buyers and sellers temporarily balanced, but this equilibrium won’t hold for long. The question now is, what are we waiting for? @pixels One possibility is that holders are contemplating whether to offload before the unlock. Another possibility is that potential buyers are waiting to scoop up the dips after the unlock triggers a sell-off. #pixel There’s also a chance that some capital is gradually accumulating at lower levels, waiting until enough chips are gathered to make a directional move. From a fundamental perspective, the structural issues remain unchanged. 85% of the tokens haven’t been released, with continued monthly unlocks, and in-game consumption can’t cover the new supply. Until these issues are resolved, it’s tough for the price to gain sustained upward momentum. In the next 21 days, we’ll either continue to consolidate until unlock day or choose a direction early. If volume continues to increase and breaks above 0.009, there might be some positioning happening; however, if volume shrinks and falls below 0.0075, it’s an early exit! At this point, sitting on the sidelines seems more reasonable than diving in.
$PIXEL has been consolidating for three days, hovering around 0.0082. In 21 days, on May 19th, 91 million tokens are set to unlock.

Consolidation typically indicates a wait for directional movement, with buyers and sellers temporarily balanced, but this equilibrium won’t hold for long.

The question now is, what are we waiting for? @Pixels

One possibility is that holders are contemplating whether to offload before the unlock. Another possibility is that potential buyers are waiting to scoop up the dips after the unlock triggers a sell-off. #pixel

There’s also a chance that some capital is gradually accumulating at lower levels, waiting until enough chips are gathered to make a directional move.

From a fundamental perspective, the structural issues remain unchanged.
85% of the tokens haven’t been released, with continued monthly unlocks, and in-game consumption can’t cover the new supply. Until these issues are resolved, it’s tough for the price to gain sustained upward momentum.

In the next 21 days, we’ll either continue to consolidate until unlock day or choose a direction early. If volume continues to increase and breaks above 0.009, there might be some positioning happening; however, if volume shrinks and falls below 0.0075, it’s an early exit!

At this point, sitting on the sidelines seems more reasonable than diving in.
Just checked the market, BTC is at 77,681, ETH is at 2,315, SOL is at 86.34. It's clear that these coins are all ranging today, not much movement, chasing pumps or shorts could easily get you shaken out. As usual, here are the key levels I'm watching:👇 • $BTC BTC: Holding around 77,600 is crucial; if it can stabilize, it will likely range. Only if it breaks back above 78,200–78,800 can we consider it short-term bullish; if it falls below 77,200, we might start looking for support below. • $ETH ETH: 2320 is the key level; if it holds, it could remain bullish, but if it can't break above 2335–2360, no need to rush; falling below 2305 will weaken short-term sentiment. • $SOL SOL: Needs to stay above 86.7 to be considered bullish, with 85.5 as support below; breaking that could lead it to follow the broader market down. In this kind of market, my judgment is pretty straightforward: don’t guess the direction in the middle; wait for the key levels to show results before making moves, it’ll be more comfortable. #比特币突破7.9万美元 #加密市场反弹 Disclaimer: The above is just my personal observation and does not constitute investment advice! {future}(SOLUSDT) {future}(ETHUSDT) {future}(BTCUSDT)
Just checked the market, BTC is at 77,681, ETH is at 2,315, SOL is at 86.34. It's clear that these coins are all ranging today, not much movement, chasing pumps or shorts could easily get you shaken out.

As usual, here are the key levels I'm watching:👇

$BTC BTC: Holding around 77,600 is crucial; if it can stabilize, it will likely range. Only if it breaks back above 78,200–78,800 can we consider it short-term bullish; if it falls below 77,200, we might start looking for support below.
$ETH ETH: 2320 is the key level; if it holds, it could remain bullish, but if it can't break above 2335–2360, no need to rush; falling below 2305 will weaken short-term sentiment.
$SOL SOL: Needs to stay above 86.7 to be considered bullish, with 85.5 as support below; breaking that could lead it to follow the broader market down.

In this kind of market, my judgment is pretty straightforward: don’t guess the direction in the middle; wait for the key levels to show results before making moves, it’ll be more comfortable.

#比特币突破7.9万美元 #加密市场反弹

Disclaimer: The above is just my personal observation and does not constitute investment advice!
Article
Volume spiked to $25.4 million, then the next day it got chopped back to $10.8 million.Yesterday, the trading volume spiked to $25.4 million, and today it dropped back to $10.8 million, a real haircut. The price is still hovering around 0.0082, not much of a drop, but volume has already shrunk by more than half. This trend is quite typical. After a volume spike, if we see a decrease in volume and price stays flat, it indicates that the funds that came in yesterday didn’t continue to add to their positions, and there’s no new money stepping in. If it were really a trend reversal, volume should be expanding, with buy pressure coming in waves. Right now, it feels more like short-term funds tested the waters and found few buyers, so they pulled out. From 8 million two days ago to 25.4 million yesterday, it looks like some big players were pulling the strings.

Volume spiked to $25.4 million, then the next day it got chopped back to $10.8 million.

Yesterday, the trading volume spiked to $25.4 million, and today it dropped back to $10.8 million, a real haircut. The price is still hovering around 0.0082, not much of a drop, but volume has already shrunk by more than half.

This trend is quite typical.
After a volume spike, if we see a decrease in volume and price stays flat, it indicates that the funds that came in yesterday didn’t continue to add to their positions, and there’s no new money stepping in. If it were really a trend reversal, volume should be expanding, with buy pressure coming in waves. Right now, it feels more like short-term funds tested the waters and found few buyers, so they pulled out.

From 8 million two days ago to 25.4 million yesterday, it looks like some big players were pulling the strings.
Yesterday's trading volume was 25.4 million, and today it got chopped in half to 10.8 million. The price of $PIXEL is still at 0.0082, but the volume has shrunk by more than half. After a volume spike, the sideways action is pretty clear; the funds that came in yesterday haven't added to their positions, and new money isn't stepping in @pixels . If this was a real reversal, we should see sustained volume increase, with buy orders coming in waves. Right now, it feels more like short-term funds did a little test and found no buyers, so they pulled out. With a market cap of 6.3 million and 750k unlocking monthly, that's like needing to absorb 12% of the market cap in new supply each month. A few hundred grand could pump out a big green candle, but if there’s no sustained buying after that, it’ll quickly get pushed back down by unlocking sell pressure #pixel . On May 19th, there are still 22 days until the next unlock, which is another 91 million coins. Historically, there’s always selling pressure around unlocks, and as we get closer to the unlock date, will holders dump early? The shrinking volume is a clear signal; without ongoing buying, it's tough for the price to keep climbing up {future}(PIXELUSDT).
Yesterday's trading volume was 25.4 million, and today it got chopped in half to 10.8 million. The price of $PIXEL is still at 0.0082, but the volume has shrunk by more than half.

After a volume spike, the sideways action is pretty clear; the funds that came in yesterday haven't added to their positions, and new money isn't stepping in @Pixels .

If this was a real reversal, we should see sustained volume increase, with buy orders coming in waves. Right now, it feels more like short-term funds did a little test and found no buyers, so they pulled out.

With a market cap of 6.3 million and 750k unlocking monthly, that's like needing to absorb 12% of the market cap in new supply each month. A few hundred grand could pump out a big green candle, but if there’s no sustained buying after that, it’ll quickly get pushed back down by unlocking sell pressure #pixel .

On May 19th, there are still 22 days until the next unlock, which is another 91 million coins. Historically, there’s always selling pressure around unlocks, and as we get closer to the unlock date, will holders dump early?

The shrinking volume is a clear signal; without ongoing buying, it's tough for the price to keep climbing up .
Article
Two days of consecutive volume increase, don't rush to call a reversal yet.Checked the charts today, and the weekend market hasn’t shown much action, but $PIXEL surprisingly pumped again, from 0.0075 the day before yesterday to 0.0083 now, nearly a 10% jump in two days, with trading volume skyrocketing from 8 million to 25.4 million. Volume spike, looks like there's some cash flowing in. You know someone in the community is definitely saying the bottom is confirmed and a reversal is coming. Every time we see a few points up, we hear that kind of chatter 😂. But remember that surge back in mid-March? In one day, it surged 192%, with trading volume hitting 388 million, way more aggressive than now. And what’s the outcome? A few days later, it dropped back to where it was. That surge was just a rotation of funds in the whole GameFi sector, not due to any specific news for @pixels . Money comes in fast and leaves even faster.

Two days of consecutive volume increase, don't rush to call a reversal yet.

Checked the charts today, and the weekend market hasn’t shown much action, but $PIXEL surprisingly pumped again, from 0.0075 the day before yesterday to 0.0083 now, nearly a 10% jump in two days, with trading volume skyrocketing from 8 million to 25.4 million.
Volume spike, looks like there's some cash flowing in.
You know someone in the community is definitely saying the bottom is confirmed and a reversal is coming. Every time we see a few points up, we hear that kind of chatter 😂.

But remember that surge back in mid-March?
In one day, it surged 192%, with trading volume hitting 388 million, way more aggressive than now. And what’s the outcome?
A few days later, it dropped back to where it was. That surge was just a rotation of funds in the whole GameFi sector, not due to any specific news for @Pixels . Money comes in fast and leaves even faster.
Today, $PIXEL pumped 5%, with trading volume skyrocketing from 8 million to 25.4 million. I checked the order book, and low market cap coins are naturally volatile; a $600k order can easily create noticeable candlesticks. It reminds me of that March surge, where we saw a 192% gain in a day, with trading volume hitting 388 million—way more intense than now. Back then, everyone was shouting reversal, but within days, it crashed back down to @pixels . That surge was due to capital rotation in the GameFi sector, not because #pixel PIXEL had any fundamental changes. Now, we see a 5% rise and think it’s about to take off; but if it drops 5%, are we ready for a crash? With 85% of the tokens still locked and 9.1 million being released monthly, daily fluctuations are just noise. To determine the bottom, we don't focus on short-term ups and downs; instead, we need to check if the release schedule has changed, whether in-game consumption can cover the new supply, and if there’s any external income flowing in. None of these factors have changed, so a 10% pump or dump makes no real difference. {future}(PIXELUSDT)
Today, $PIXEL pumped 5%, with trading volume skyrocketing from 8 million to 25.4 million. I checked the order book, and low market cap coins are naturally volatile; a $600k order can easily create noticeable candlesticks.

It reminds me of that March surge, where we saw a 192% gain in a day, with trading volume hitting 388 million—way more intense than now. Back then, everyone was shouting reversal, but within days, it crashed back down to @Pixels .

That surge was due to capital rotation in the GameFi sector, not because #pixel PIXEL had any fundamental changes.

Now, we see a 5% rise and think it’s about to take off; but if it drops 5%, are we ready for a crash?

With 85% of the tokens still locked and 9.1 million being released monthly, daily fluctuations are just noise. To determine the bottom, we don't focus on short-term ups and downs; instead, we need to check if the release schedule has changed, whether in-game consumption can cover the new supply, and if there’s any external income flowing in.

None of these factors have changed, so a 10% pump or dump makes no real difference.
My coin just tanked 99%, now I’m looking to sell shovels to others.Scrolling through Twitter before bed, I saw @pixels Pixels dropped a new product called Stacked. They claim it's a platform to package four years of their experience in blockchain gaming, allowing other games to tap into play-to-earn. Using AI to help game studios with player retention and monetization means you don't need to maintain your own data team; just plug in an SDK. I can understand the idea. Pixels has been in the blockchain gaming scene for four years, and they've definitely hit more bumps than most teams. Their self-reported data isn't bad either; they've boosted old player recall conversion rates by 178%, increased active days by 129%, and achieved a 131% ROI on rewards. If those numbers are legit, it shows they've really built some solid player engagement strategies.

My coin just tanked 99%, now I’m looking to sell shovels to others.

Scrolling through Twitter before bed, I saw @Pixels Pixels dropped a new product called Stacked. They claim it's a platform to package four years of their experience in blockchain gaming, allowing other games to tap into play-to-earn.
Using AI to help game studios with player retention and monetization means you don't need to maintain your own data team; just plug in an SDK.

I can understand the idea.
Pixels has been in the blockchain gaming scene for four years, and they've definitely hit more bumps than most teams. Their self-reported data isn't bad either; they've boosted old player recall conversion rates by 178%, increased active days by 129%, and achieved a 131% ROI on rewards. If those numbers are legit, it shows they've really built some solid player engagement strategies.
I flipped through the @pixels Pixels AMA records, and the dev team is seriously discussing whether to turn the $PIXEL into a pure staking token, allowing players to cash out in USDC. What this means is that players will no longer earn PIXEL in the game, but USDC instead, with PIXEL only being used for staking and not for trading. Sounds reasonable, right? Turning the token from a trading asset into a staking tool could reduce selling pressure on the secondary market. But think about it carefully; this basically acknowledges one thing: PIXEL as a trading token has already flopped, dropping from a dollar to less than a cent. The devs know that this price action is unsustainable, so they want to change its positioning 😂 The problem is, the value of a pure staking token depends on the staking rewards. Where are those rewards coming from? If it’s based on game revenue sharing, they first need to solve the issue of not being able to generate ad revenue. If it relies on token emissions as subsidies, that’s just shifting money around; stakers are only making gains from newly minted tokens, not real income. Plus, once #pixel turns into a staking token, who’s going to buy it? Traders aren’t going to buy a token that’s not for trading; players can stake directly in the game without needing to buy from an exchange. The only buying logic would be if the staking APY is high enough, but high yields either need to be supported by real income or rely on inflation for dilution, and the latter isn’t sustainable. The direction might be right, moving the token from a speculative asset to a functional tool. But without a stable income source, changing the positioning won't bring real value. {spot}(PIXELUSDT)
I flipped through the @Pixels Pixels AMA records, and the dev team is seriously discussing whether to turn the $PIXEL into a pure staking token, allowing players to cash out in USDC.

What this means is that players will no longer earn PIXEL in the game, but USDC instead, with PIXEL only being used for staking and not for trading.

Sounds reasonable, right? Turning the token from a trading asset into a staking tool could reduce selling pressure on the secondary market.

But think about it carefully; this basically acknowledges one thing: PIXEL as a trading token has already flopped, dropping from a dollar to less than a cent. The devs know that this price action is unsustainable, so they want to change its positioning 😂

The problem is, the value of a pure staking token depends on the staking rewards. Where are those rewards coming from?

If it’s based on game revenue sharing, they first need to solve the issue of not being able to generate ad revenue. If it relies on token emissions as subsidies, that’s just shifting money around; stakers are only making gains from newly minted tokens, not real income.

Plus, once #pixel turns into a staking token, who’s going to buy it?

Traders aren’t going to buy a token that’s not for trading; players can stake directly in the game without needing to buy from an exchange. The only buying logic would be if the staking APY is high enough, but high yields either need to be supported by real income or rely on inflation for dilution, and the latter isn’t sustainable.

The direction might be right, moving the token from a speculative asset to a functional tool. But without a stable income source, changing the positioning won't bring real value.
Article
Players spend money in the game, while investors sell tokens on the exchange.Yesterday I checked @pixels Pixels data, and the amount of tokens deposited in-game exceeded withdrawals, with staking surpassing 100 million tokens. Sounds like the economic model is improving, and players are willing to keep their funds in the game. But I dug into the token unlock plan today and found a very real issue. Players and investors are two different groups. Players spend $PIXEL to buy gear, upgrade, and stake for profits in the game, creating in-game consumption. The project team is also working hard to lock tokens in the game; vPIXEL can't be sold, only spent, and withdrawals come with fees shared with stakers. The direction is clear: reduce outflows from the game to the exchange.

Players spend money in the game, while investors sell tokens on the exchange.

Yesterday I checked @Pixels Pixels data, and the amount of tokens deposited in-game exceeded withdrawals, with staking surpassing 100 million tokens.
Sounds like the economic model is improving, and players are willing to keep their funds in the game. But I dug into the token unlock plan today and found a very real issue.

Players and investors are two different groups.
Players spend $PIXEL to buy gear, upgrade, and stake for profits in the game, creating in-game consumption. The project team is also working hard to lock tokens in the game; vPIXEL can't be sold, only spent, and withdrawals come with fees shared with stakers. The direction is clear: reduce outflows from the game to the exchange.
I saw this morning that on May 19th, they’re unlocking 91 million tokens $PIXEL , mainly for advisors’ shares @pixels I flipped through the unlocking schedule: private placement 14%, team 12.5%, advisors 9.5%, ecosystem 34%, treasury 17%. These shares will keep getting released until 2029. So far, only 15.42% has been unlocked, with over 84% still in the queue #pixel . Every month, they’re dumping into the market, with a market cap of $5.8 million, absorbing $680,000 of new supply each month. Private investors definitely had a cost basis way below the current $0.0075, so it's totally normal for them to sell once unlocked. The team and advisors receiving tokens are doing it for compensation, not out of faith, so cashing out when the time comes is normal. The ecosystem rewards and treasury tokens will be used for incentives, but they’ll eventually flow into the market too. Players are spending tokens in the game, and while the project team is trying to keep tokens locked within the game, the sell orders on exchanges aren’t coming from players; they’re from investors, the team, and advisors as per their unlocking schedule. Two groups of people, two markets, completely out of sync. No matter how well the game performs or how many players stick around, it can’t withstand the regular monthly token dumps. Unless the project adjusts the release plan, or the in-game consumption can absorb the new monthly supply, it looks like there’s still a long way to go 😂
I saw this morning that on May 19th, they’re unlocking 91 million tokens $PIXEL , mainly for advisors’ shares @Pixels

I flipped through the unlocking schedule: private placement 14%, team 12.5%, advisors 9.5%, ecosystem 34%, treasury 17%. These shares will keep getting released until 2029.

So far, only 15.42% has been unlocked, with over 84% still in the queue #pixel .

Every month, they’re dumping into the market, with a market cap of $5.8 million, absorbing $680,000 of new supply each month.

Private investors definitely had a cost basis way below the current $0.0075, so it's totally normal for them to sell once unlocked.

The team and advisors receiving tokens are doing it for compensation, not out of faith, so cashing out when the time comes is normal. The ecosystem rewards and treasury tokens will be used for incentives, but they’ll eventually flow into the market too.

Players are spending tokens in the game, and while the project team is trying to keep tokens locked within the game, the sell orders on exchanges aren’t coming from players; they’re from investors, the team, and advisors as per their unlocking schedule.

Two groups of people, two markets, completely out of sync.

No matter how well the game performs or how many players stick around, it can’t withstand the regular monthly token dumps.

Unless the project adjusts the release plan, or the in-game consumption can absorb the new monthly supply, it looks like there’s still a long way to go 😂
? No one told me that trading limit gold contracts could be fee-free. I thought this promo was just another way to get rekt, but it turns out everyone made an easy $30 to $40. Now the shares for the last two big events are all gone 🫠
? No one told me that trading limit gold contracts could be fee-free.

I thought this promo was just another way to get rekt, but it turns out everyone made an easy $30 to $40. Now the shares for the last two big events are all gone 🫠
Article
Even with more money in the game, the price of the currency still fell.Yesterday, while reviewing the data updates for @pixels Pixels, I came across a rather interesting number. Starting in May of last year, the amount of in-game tokens deposited exceeded the amount withdrawn for the first time, meaning players were putting more tokens into the game than they were withdrawing. The amount staked also surpassed 100 million tokens, with over 3.8 million tokens staked in the game daily. Sounds good, right? The economic model is improving, players are willing to keep their money in the game instead of withdrawing it to sell, and the project team has even added withdrawal fees. Withdrawn money will be redistributed to those who have staked their funds, which is essentially encouraging you to keep your money in the game. Later they created vPIXEL, which is pegged 1:1 to PIXEL but cannot be sold; it can only be spent in the game. The direction is clear: they want to lock the tokens within the game and prevent them from leaking out. #pixel

Even with more money in the game, the price of the currency still fell.

Yesterday, while reviewing the data updates for @Pixels Pixels, I came across a rather interesting number.
Starting in May of last year, the amount of in-game tokens deposited exceeded the amount withdrawn for the first time, meaning players were putting more tokens into the game than they were withdrawing. The amount staked also surpassed 100 million tokens, with over 3.8 million tokens staked in the game daily.

Sounds good, right? The economic model is improving, players are willing to keep their money in the game instead of withdrawing it to sell, and the project team has even added withdrawal fees. Withdrawn money will be redistributed to those who have staked their funds, which is essentially encouraging you to keep your money in the game.
Later they created vPIXEL, which is pegged 1:1 to PIXEL but cannot be sold; it can only be spent in the game. The direction is clear: they want to lock the tokens within the game and prevent them from leaking out. #pixel
I saw someone mentioning that @pixels Pixels released a vPIXEL, pegged 1:1 to $PIXEL , but it can't be sold, only spent in-game. On top of that, with the recent withdrawal fees rising, the money withdrawn will also be shared among the stakers. The project team’s message is pretty clear: they don't want the tokens flooding the exchanges and crashing the price 😂 I get the thinking behind it; reduces selling pressure, right? #pixel But looking at it from another angle, if a token needs to have so many mechanisms in place to stop people from selling, it already indicates a problem. If holders truly believe there’s appreciation potential, they wouldn't sell even without you stopping them. Money that needs to be kept by rules might stick for a while, but not for the long haul. Moreover, these mechanisms are blocking players from withdrawing, while the real heavy selling pressure comes from the monthly token unlocks. 85% hasn’t been released yet, with 91 million tokens dumped into the market every month. For a project with a $580 million market cap, absorbing $700,000 of new supply each month is just too extreme. The selling pressure saved by players is nothing compared to the unlock side. Staking 100 million tokens sounds impressive, but staked tokens aren't vanished; they're just delayed. Once the staking period ends or the rewards aren't enticing enough, those tokens will still come out. The game can keep running, and the direction of the economic model adjustments isn’t wrong. But these changes address minor issues; the major issue is the release plan, which the project team hasn’t altered yet. {future}(PIXELUSDT)
I saw someone mentioning that @Pixels Pixels released a vPIXEL, pegged 1:1 to $PIXEL , but it can't be sold, only spent in-game.

On top of that, with the recent withdrawal fees rising, the money withdrawn will also be shared among the stakers. The project team’s message is pretty clear: they don't want the tokens flooding the exchanges and crashing the price 😂

I get the thinking behind it; reduces selling pressure, right? #pixel

But looking at it from another angle, if a token needs to have so many mechanisms in place to stop people from selling, it already indicates a problem.

If holders truly believe there’s appreciation potential, they wouldn't sell even without you stopping them. Money that needs to be kept by rules might stick for a while, but not for the long haul.

Moreover, these mechanisms are blocking players from withdrawing, while the real heavy selling pressure comes from the monthly token unlocks.

85% hasn’t been released yet, with 91 million tokens dumped into the market every month. For a project with a $580 million market cap, absorbing $700,000 of new supply each month is just too extreme.

The selling pressure saved by players is nothing compared to the unlock side.

Staking 100 million tokens sounds impressive, but staked tokens aren't vanished; they're just delayed.

Once the staking period ends or the rewards aren't enticing enough, those tokens will still come out.

The game can keep running, and the direction of the economic model adjustments isn’t wrong. But these changes address minor issues; the major issue is the release plan, which the project team hasn’t altered yet.
In the evening, I organized my watchlist and took a glance at the ups and downs of several blockchain game coins, and it was all green 🫠 Not just $PIXEL , the entire GameFi sector underperformed BTC by almost forty points in Q1, with BTC rising by 28% On the contrary, the blockchain game sector fell by 12%. By 2025, GameFi had already become one of the worst-performing tracks, and by 2026, it still hadn’t recovered. @pixels 's situation is even more exaggerated, falling from over 1 yuan to now less than 0.08 yuan, a drop of 99% #pixel . In 2025, the price dropped from 0.15 to 0.007 for the entire year, marking the worst year in the history of this coin. In mid-March, there was a rotation in the sector that did give it a boost, with a one-day increase of 192%, but it fell back down in just a few days. A rebound from overselling and a trend reversal are completely different things. The blockchain game track lacks not projects, nor user data. The data of Pixels' millions of daily active users is right there, but the token price doesn't follow. The problem lies deeper. Players aren't coming in to spend money; they're coming to make money. When everyone wants to extract value from the game and no one is recharging, the buying power for the tokens can only rely on newcomers and speculative funds. Once attention shifts, the funds leave. In Q1 2025, the blockchain game sector still received $147 million in venture capital, but in the following quarters, the investment amount continued to decline. Even institutions are pulling out, and retail investors have even less reason to stay. It's not just a problem with PIXEL; it's that no one is buying into the narrative of the whole sector anymore, unless one day a blockchain game emerges that can retain players without relying on token incentives, otherwise this sector will find it hard to turn around.
In the evening, I organized my watchlist and took a glance at the ups and downs of several blockchain game coins, and it was all green 🫠

Not just $PIXEL , the entire GameFi sector underperformed BTC by almost forty points in Q1, with BTC rising by 28%

On the contrary, the blockchain game sector fell by 12%. By 2025, GameFi had already become one of the worst-performing tracks, and by 2026, it still hadn’t recovered.

@Pixels 's situation is even more exaggerated, falling from over 1 yuan to now less than 0.08 yuan, a drop of 99% #pixel .

In 2025, the price dropped from 0.15 to 0.007 for the entire year, marking the worst year in the history of this coin. In mid-March, there was a rotation in the sector that did give it a boost, with a one-day increase of 192%, but it fell back down in just a few days. A rebound from overselling and a trend reversal are completely different things.

The blockchain game track lacks not projects, nor user data. The data of Pixels' millions of daily active users is right there, but the token price doesn't follow.

The problem lies deeper.

Players aren't coming in to spend money; they're coming to make money. When everyone wants to extract value from the game and no one is recharging, the buying power for the tokens can only rely on newcomers and speculative funds. Once attention shifts, the funds leave.

In Q1 2025, the blockchain game sector still received $147 million in venture capital, but in the following quarters, the investment amount continued to decline. Even institutions are pulling out, and retail investors have even less reason to stay.

It's not just a problem with PIXEL; it's that no one is buying into the narrative of the whole sector anymore, unless one day a blockchain game emerges that can retain players without relying on token incentives, otherwise this sector will find it hard to turn around.
Article
A chain bets on a game, the fate of Ronin and Pixels is intertwinedWhile scrolling on my phone in the afternoon, I came across a picture that said Ronin's daily active wallet has returned to a high level. It looks quite lively, but when I clicked in to take a closer look, the majority of the active addresses were contributed by a game called Pixels. A project supports a data panel for a chain, this scenario is too familiar. Axie used to support Ronin like this back in the day. During the peak period in 2021, Ronin's daily active users, transaction volume, and locked assets were basically all reliant on one project, Axie. Later in March 2022, it was hacked for $625 million, users fled, and the economic model collapsed. Ronin was on the verge of being abandoned. The fate of the entire chain fell alongside one game; this lesson should have been profound enough.

A chain bets on a game, the fate of Ronin and Pixels is intertwined

While scrolling on my phone in the afternoon, I came across a picture that said Ronin's daily active wallet has returned to a high level. It looks quite lively, but when I clicked in to take a closer look, the majority of the active addresses were contributed by a game called Pixels.
A project supports a data panel for a chain, this scenario is too familiar.

Axie used to support Ronin like this back in the day. During the peak period in 2021, Ronin's daily active users, transaction volume, and locked assets were basically all reliant on one project, Axie.
Later in March 2022, it was hacked for $625 million, users fled, and the economic model collapsed. Ronin was on the verge of being abandoned. The fate of the entire chain fell alongside one game; this lesson should have been profound enough.
Article
The milk tea shop downstairs closed, which made me think of blockchain games.The milk tea shop downstairs closed last month; it used to be bustling with daily queues. Later, I heard from the owner of the shop next door that the queue is real, but it's all driven by buy one get one free and 9.99 promotions; the regular-priced products are barely selling. It looks bustling, but in fact, it's been losing money. The user base is there, but it's not a profitable user base. I thought of this because I've been looking at $PIXEL @pixels recently. 10 million players, market value around 5.75 million, today's price is around 0.0075. 10 million users is quite a good number in the traditional gaming industry, many listed gaming companies don't even have this many registered users for daily active users.

The milk tea shop downstairs closed, which made me think of blockchain games.

The milk tea shop downstairs closed last month; it used to be bustling with daily queues.
Later, I heard from the owner of the shop next door that the queue is real, but it's all driven by buy one get one free and 9.99 promotions; the regular-priced products are barely selling. It looks bustling, but in fact, it's been losing money. The user base is there, but it's not a profitable user base.

I thought of this because I've been looking at $PIXEL @Pixels recently.
10 million players, market value around 5.75 million, today's price is around 0.0075. 10 million users is quite a good number in the traditional gaming industry, many listed gaming companies don't even have this many registered users for daily active users.
Talking with a friend about housing prices, we discussed the current price of parking spaces in Shenzhen. He said that for a better neighborhood, one parking space costs around six to seven hundred thousand, and for an average one, it costs about three to four hundred thousand. A number flashed through my mind $PIXEL the total market value of the entire project is around 5.75 million @pixels A chain game claiming to have 10 million users, the total market value of the entire project can't even buy ten parking spaces in a good neighborhood in Shenzhen. One parking space can hold one car, #pixel can hold what? 10 million registered users, producing tokens to sell every day. Today the price is around 0.0075, up about 4%, sounds like something's happening, but a 5.75 million market value up 4% is just 230,000, which could be pulled out with just two or three transactions. The trading volume is just over 10 million, which is almost double the market value, the chips are still being rapidly exchanged, but the market is only this big. My friend asked if anyone still plays this coin? I said the game has players, but the coin may not have players. User numbers and coin prices are two different things, and I have been observing this for several days, becoming more certain. 5.75 million market value, 10 million users. If you say it's cheap, there's still 84% not released. If you say it's expensive, it’s even less than a parking space 😂 The above is just a personal observation and does not constitute investment advice. {spot}(PIXELUSDT)
Talking with a friend about housing prices, we discussed the current price of parking spaces in Shenzhen. He said that for a better neighborhood, one parking space costs around six to seven hundred thousand, and for an average one, it costs about three to four hundred thousand.

A number flashed through my mind
$PIXEL the total market value of the entire project is around 5.75 million @Pixels

A chain game claiming to have 10 million users, the total market value of the entire project can't even buy ten parking spaces in a good neighborhood in Shenzhen.

One parking space can hold one car, #pixel can hold what? 10 million registered users, producing tokens to sell every day.

Today the price is around 0.0075, up about 4%, sounds like something's happening, but a 5.75 million market value up 4% is just 230,000, which could be pulled out with just two or three transactions.

The trading volume is just over 10 million, which is almost double the market value, the chips are still being rapidly exchanged, but the market is only this big.

My friend asked if anyone still plays this coin?
I said the game has players, but the coin may not have players. User numbers and coin prices are two different things, and I have been observing this for several days, becoming more certain.

5.75 million market value, 10 million users. If you say it's cheap, there's still 84% not released. If you say it's expensive, it’s even less than a parking space 😂

The above is just a personal observation and does not constitute investment advice.
Binance Reward Center has a new event! Go check if you have Just like the last event, complete contract trades to earn token rewards. The minimum for this task is trading 5 contracts, which can earn you 5 tokens $LA Calculating, it seems just enough for the fees? 😂 {future}(LAUSDT)
Binance Reward Center has a new event! Go check if you have

Just like the last event, complete contract trades to earn token rewards.

The minimum for this task is trading 5 contracts, which can earn you 5 tokens $LA

Calculating, it seems just enough for the fees? 😂
Two generations of blockchain games have taken the same pathTonight I was watching short videos and came across a nostalgic game collection, like Happy Farm and Mole Manor, and the comments section is full of people reminiscing. Looking at it made me think of Pixels, which is also a farming type, where you grow crops, raise pets, and complete tasks, but it runs on the Web3 version on the Ronin chain. The official website says there are 10 million players, and from a product perspective, it has indeed achieved a relatively large scale in the blockchain gaming space, but today I looked at the price, around 0.0072, with a market cap of about 5.52 million. It has dropped more than 99% from its peak of just over 1 yuan two years ago. This position actually has not much to say about how much it has dropped, from 1 yuan to 1 cent and from 1 cent to 5 cents, it feels about the same.

Two generations of blockchain games have taken the same path

Tonight I was watching short videos and came across a nostalgic game collection, like Happy Farm and Mole Manor, and the comments section is full of people reminiscing.

Looking at it made me think of
Pixels, which is also a farming type, where you grow crops, raise pets, and complete tasks, but it runs on the Web3 version on the Ronin chain.
The official website says there are 10 million players, and from a product perspective, it has indeed achieved a relatively large scale in the blockchain gaming space, but today I looked at the price, around 0.0072, with a market cap of about 5.52 million. It has dropped more than 99% from its peak of just over 1 yuan two years ago.
This position actually has not much to say about how much it has dropped, from 1 yuan to 1 cent and from 1 cent to 5 cents, it feels about the same.
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