As the UNI voting comes to an end, the underlying value logic of USDD is being re-evaluated.
The UNI governance proposal was passed with an overwhelming majority—69 million in favor against 740 opposed, marking the official launch of the destruction of 100 million tokens and the activation of the fee switch. This is not only a crucial step for UNI's transformation into a cash flow asset, but also reveals a deeper trend: DeFi is fiercely competing and voting on how tokens should capture value. However, beyond the noise of establishing value models that rely on governance voting, a distinctly different asset paradigm always exists: it does not depend on proposals, and its stability derives from the code and algorithms themselves. This is USDD.
[Lunar In-Depth Report] Pixels 2026 Mid-Term Outlook: Reevaluating Value from "Farm Game" to "AI Entertainment Empire"
Late last night, while testing Pixels' new features, a small incident occurred. I casually planted a virtual seed, and a few minutes later, the AI assistant suddenly popped up a prompt, suggesting I try a new irrigation method that could double my harvest. At that moment, I suddenly realized that this was no longer the farm game that only mechanically clicked in my memory. It seemed to have come to life, starting to understand how to keep me engaged. It was this tiny moment that made me decide to reassess the @Pixels ecosystem that is undergoing a qualitative change.
Many users still have the impression of Pixels as "farming and mining." However, according to the latest product roadmap, Pixels is undergoing a profound evolution. First is the AI-powered moat, introducing an AI-driven reward engine that addresses the traditional blockchain game's "script proliferation" pitfall. This not only improves retention but, more importantly, ensures the economic model's anti-inflation capability. Secondly, the establishment of the IP universe means it is no longer a single game but a distribution platform that integrates mini-games and collaborative projects. This shift is akin to going from "developing an app" to "building an App Store," completely opening up the imaginative space.
When Farmers Become Landlords: Pixels' Web3 Conspiracy
Did you think Pixels was just a farming game? Wrong, it is actually the smartest "digital real estate developer" on the Ronin chain.
In the Web2 era, traffic belongs to the platform; in the Web3 era, Pixels teaches us a harsh lesson: traffic can be leased. The most astonishing design of this project is not its pixel art style, but its transformation of "land" into the ultimate tool for monetizing traffic. Players who own land are no longer just cultivators; they have become landlords in this virtual world, harvesting the labor of ordinary players by renting out their land.
This mechanism cleverly embeds the logic of yield-bearing assets from DeFi into MMORPGs. BERRY is the plasma that sustains daily operations, while PIXEL is the control over production resources. What Pixels is building is a feudal system based on attention. It does not win by being fun, but by deeply bundling economic interests, making every participant a vested interest in maintaining the stability of this system.
But is this really sustainable? When everyone wants to be the landlord collecting rent, who will be responsible for farming? This is not only Pixels' dilemma but also the ultimate question that the entire Play-to-Earn model cannot avoid. We thought we were playing a blockchain game, but in reality, we are participating in a sociological experiment about distribution systems. @Pixels $PIXEL #pixel
Things in Pixels that No One Tells You: A Veteran Farmer's Blood and Tears Notebook
Let me say something first. Last year, a friend rushed into Pixels and bought three plots of land on the first day, spending over two thousand dollars. He told me, 'Land is a scarce resource; the earlier you buy, the richer you get.' Three months later, he deleted the game, and even when he listed the land at half price, no one accepted it. He still doesn't understand what went wrong. It's not that the land isn't valuable. It's that he has no idea how to use the land. This article doesn't discuss candlesticks, white papers, or roadmaps. I'll just share with you what I've learned after spending over six months in this game, stepping into pitfalls, paying tuition, and figuring out some tricks, resulting in a few 'practical methods.' They are not profound theories, just things that can actually be used.
The hidden taxes in Pixels: Every time you click your mouse, someone is making money. You farm, chop trees, and complete tasks in Pixels, thinking everything is free. Wrong.
This game hides three layers of invisible taxes.
First layer: transaction tax. Guild members pay a 5% fee on trades; it's not that the project team is greedy, it's intentional. Why? Because 5% is just painful enough to make you hesitate but not enough to give up. Every time you switch factions, you pay a "loyalty tax." Don’t switch? Then you get locked into the current faction's ranking, and to avoid falling behind, you have to keep investing. This is called creating stickiness through taxation.
Second layer: wear and tear tax. Your tools will break, seeds will be stolen, and crops will wither. You think this is a game design? It's economic regulation. Pixels needs to periodically "reclaim" resources from players; otherwise, infinite production would devalue everything to zero. The essence of the wear and tear tax is an invisible inflation brake—while you feel like you’re making money, the system is secretly putting on the brakes.
Third layer: attention tax. This is the harshest one. You log in daily to harvest, water plants, and chat with the guild, spending time and feeling like you’re earning. But every time you linger, every click, and every social interaction is recorded by Pixels as "activity data." This data is packaged as "ecological health" to attract investors and partners. You contribute attention, and the project team uses your attention to raise funds. The small token rewards you receive are just a tiny fraction of what they pull from the funding amount.
Even more secretly, these three layers of taxes overlap. Because of the wear and tear tax, you lack resources and go to the market, incurring transaction tax; after buying, to recoup losses, you spend more time online, contributing more attention tax. The harder you work, the more taxes you pay.
So who is the winner? It’s not the small investors, nor the big players; it’s the one who designed this tax system. He doesn’t need to mine, farm, or trade—he just needs to sit there and watch you hustle.
You think you’re playing a game; actually, you’re paying taxes.
Pixels is not a farm; it’s a tax bureau. @Pixels $PIXEL #pixel
Pixels Investment Research Diary: Seeking the Holy Grail of Chain Games in the "Anti-Human" Design
Introduction: The misunderstood "backpack limit" is actually the most brilliant filter. To be honest, when Chapter Two of Pixels launched and the whole community was criticizing the "backpack slot limit of 99" and the "inhuman task board design", I instead felt an inexplicable excitement. Most people saw "trouble" and "reduced returns", but what I saw was that the development team was playing a very big game—they were using "friction" to cleanse the market. In this era pursuing "one-click idle" and "fully automated scripts", Pixels goes against the tide. Why make material grading so detailed? Why make players run from their homes to the store just to buy something? This seems like a terrible user experience (UX), but in reality, it is a carefully designed "Turing test". It is forcibly screening users: those studios that only want to rely on scripts to grind will be deterred by the high time costs, while real players who truly enjoy the game mechanics and are willing to pay for the "immersion" will stay.
Pixels: A meticulously packaged "digital Ponzi"? No, it's a playground for ordinary people's arbitrage.
Don't be fooled by the grand narratives of "metaverse" and "chain games." Pixels is essentially a large, public, and transparently governed social experiment.
You think you're farming? In fact, you are providing liquidity to this virtual economy.
The developers' cleverest trick is that they use the "ownership" sugar-coated bullet to make you willingly become free labor for the ecosystem. While everyone is focused on the price of the $PIXEL token, the truly smart people have already started making money by exploiting the information asymmetry within the game.
The secret no one tells you is that Pixels' economic system is filled with inefficient gaps. For example, there is a huge arbitrage opportunity between the resource output during the beginner period and the scarce demand from veteran players.
My tested and effective "newbie-friendly" strategy: Don't rush to upgrade your land at the start; first, hoard all your initial resources. Then, mingle with a few high-level player communities, and you'll find that they are willing to pay high prices for certain specific low-level materials (like clay, which is readily available in the beginning).
Why? Because their time cost is too high, and they disdain spending hours digging up this "trash."
Even more outrageous is using the game's dynamic pricing mechanism for "cross-server flipping." Resource prices in different servers may fluctuate slightly; although the officials have restricted direct trading, you can easily achieve low buying and high selling through community intermediaries.
Is this playing a game? It's clearly a Wall Street simulation disguised in pixel clothing. While you are still complaining about low returns, others have already turned your "labor results" into passive income.
Remember, in this world, the biggest chives are not those who lose money, but those who only know to keep their heads down and work hard, yet do not know to look up and see the road ahead.
After watching the on-chain data of PIXEL for 48 hours, I chose to place a 30% position at 0.0069
In the past two days, Binance's $PIXEL on-chain traces have almost shown me their cards.
Three whale addresses transferred 18.6 million PIXEL to hot wallets, disguising themselves as retail investors with small orders; at the same time, 21 million PIXEL flowed out from anonymous addresses—on-chain IP overlap, left hand dumping right hand, fake selling real buying. The depth of buy orders is 30% thicker than sell orders, with the main force placing defensive orders between 0.0069-0.0071. If it breaks down, they will buy, and if it rises to 0.0077, they will sell. Both long and short positions in contracts are exploding, with a slight increase in PIXEL open interest but a decrease in leverage, as the main force is closing short positions and slowly building long positions.
I understand the data of these PIXEL transactions, but what really made me place an order is not the data itself, but my own trading logic.
My trading logic is very simple: do not guess the bottom, just wait for the main force to spend money.
In the past, I lost money because I rushed in when I saw PIXEL volume increase and cut losses when I saw a breakdown. This time is different—I am watching the tens of millions of PIXEL buy wall at Binance 0.0069-0.0071, built with real money by the main force. I placed a 30% position of PIXEL at 0.0069, not betting that it won't break, but betting that the main force dares not let their wall collapse. If PIXEL truly breaks below 0.0068, I accept it, stop loss and exit; if PIXEL stabilizes above 0.0075, I will increase my position.
There is only one insight: the essence of washing the market is not to wash you out, but to make you give up cheap PIXEL chips in panic.
In these 48 hours, the group was full of curses, with someone saying, "PIXEL is going to zero again." I remained calm. Because on-chain tells me: the proportion of retail holdings in PIXEL dropped from 38% to 32%, with 6% of PIXEL chips completed the transfer to large holders. Who is buying? Not me, but those whales who split into small orders. I stand on the same side as them, not because I am smart, but because I learned to see "who is spending money to support PIXEL."
The bottom of PIXEL is not drawn by lines, but is supported by the main force placing tens of millions of orders at 0.0069. I follow this wall; if I am wrong, I take a small loss, and if I am right, I make a big profit. This is my entire logic.
After losing the down payment for a house back home, I realized a truth that no one has ever mentioned.
How did that money disappear? At the end of 2021, I had 350,000 in my hands. That was the entire savings from four years of working in Shenzhen, not much, but enough for a down payment on a small two-bedroom apartment back home. Then I encountered a project called "On-chain World of Warcraft." KOLs were promoting it, the community was celebrating, and the roadmap was beautifully crafted like a piece of art. I invested 80,000. The next month, the project team ran away, the official website turned into a 404, and they couldn't even be bothered to release an announcement. Then there was a "3A shooting masterpiece," I put in 120,000, bought a few "epic weapons," and to this day, I still haven't figured out how to shoot in that game. Finally, I dumped 150,000 into a "metaverse real estate" project, bought three pieces of "land," and now the price has dropped by 95%, with no one asking about it for half a year. In three months, 350,000... gone. The most ironic part? I never really "played" any of those games from start to finish. I logged in, took screenshots, calculated profits, and then waited for prices to rise. I can't even tell you what the BGM of those games sounds like because I never even turned on the sound. I'm not a player; I'm an accountant with a calculator.
Pixels: You think you are farming, but you are actually sowing 'sickles'
Pixels is not a farming game; it is a social experiment.
You water, fertilize, and harvest every day, earning a few PIXELS, with a smile on your face. But have you ever thought — who is buying your PIXELS? Who is paying your salary?
The answer is simple: the next 'farmer'.
The essence of Pixels is an attention market. What you pay is not labor; it is your time and attention. The project team packages your attention and sells it to exchanges, market makers, and those who want to come in and 'buy the dip'.
Then they pay you PIXELS as your salary. How much are PIXELS worth? It depends on how much the next person is willing to pay for them.
This is the 'Emperor's New Clothes' of Pixels: you think you are playing to earn, but you are actually playing to pay. You spend time in exchange for a pile of tokens that may become worthless in the future.
Who are the real winners?
Project team: Earn tax without any risk, regardless of whether the coin price goes up or down.
Whales: Acquire a large amount of land and tokens at a low cost, waiting for you to 'pick up the tab'.
Market makers: Harvest in the volatility, making money in both directions.
What about you? You stand on the ridge, basking in the sun, thinking you are a happy farmer. But when you look down, what you are holding is not a hoe, but a relay baton handed over by someone else.
The paradox of Pixels is that the hotter the game gets, the more people enter, and the less valuable your 'salary' becomes. Because tokens are continuously diluted, the cost paid by later entrants decreases, and your labor is devalued.
The ultimate question arises: when the game's popularity wanes and no new farmers enter, can the PIXELS you have accumulated still be exchanged for the time you initially spent?
Don't deceive yourself. Farming doesn't make money; selling shovels does. And in Pixels, you are both the farmer and the shovel that is bought and sold.
Wake up a little. You are not playing a game; you are being played by the game.
After watching Pixels for three months, I discovered the secret the main force hid on the chain.
Let me tell you a true story. Last month at two in the morning, I was staring blankly at the K-line when someone suddenly posted a screenshot in the group — Pixels' daily active users surged to 260,000. I was stunned for a moment and rubbed my eyes. A social farming game that had been rumored to crash for over half a year was still thriving and even broke its historical high. At that moment, I knew I had misjudged it. The strangeness on the market: who is selling, who is buying? First, let’s look at the market. In the past half month, Pixels has been quite a grind. The daily moving averages are in a bearish arrangement, and the 200-day moving average has been like a wall pressing down since early March. The wave on April 1st was the most damaging — it was directly smashed down from around 0.00807 to 0.00709, extinguishing the just-sparked bullish flame with a slap. At that time, the group was filled with wails; some said, 'It's going to zero, it's going to zero,' and others said, 'The project team has run away.'
Bankrupt at 50, worth 20 billion at 99: This recording of Munger in his later years woke me up
"In 1974, I was 50 years old and bankrupt. It’s not a metaphor; it’s true bankruptcy." This is a rarely publicized recording of Charlie Munger in his later years. At 99, he calmly said this sentence, sending chills down my spine. A person who is revered by the whole world, 50 years old, with nothing. The fund he managed lost 53% in a year. The clients' money was halved, his own money was halved, and he is still in debt. That Christmas, he passed by a gas station and saw a weary gas station attendant, and he felt envy—at least that person didn't lose money for those who trusted him. He cried. 50 years old, crying in the office.
Don't laugh. It's not red, but it's very hot. Ant Financial quietly released something called DTClaw. Chinese name: Professional Lobster. The internal test has started. 1. Ordinary Shrimp vs Professional Shrimp The AI assistants on the market that you have seen: help you write meeting minutes, organize documents, search for information. Ant Financial calls them 'Ordinary Shrimp'. DTClaw is different. It's called 'Professional Shrimp'. The service is not for administration, nor for reception. It's for financial experts, marketing experts, data experts, and R&D engineers. 7×24 hours online. It's not 'helping', it's working. 2. What can it do?
Firing the Army Chief of Staff only means one thing: no one can say 'no' next.
The war is halfway through, and suddenly the Army Chief of Staff is removed. No reason. No scandal. No operational mistakes. One phone call, General Randy George's forty-year military career comes to an end. The explanation given by the Pentagon is: no explanation. This is not the 24th general to be replaced — this is the most critical one. The Army Chief of Staff is the last person who has the authority to say 'no' between the President's orders and soldiers stepping onto the beach. Now, this position has been replaced by the former assistant to Secretary of Defense Heggsess. The person who carries the bag for the Secretary is now commanding the entire army.
Trump made it clear: Bridges and electricity, you're next.
Trump just made another statement. This time it's not 'consideration', not 'possible', but a warning in advance. He said the U.S. military has not yet begun to destroy the remaining targets inside Iran. Bridges are next, followed by power facilities. Translated into plain language: the first round is over, but it's not finished. In the next round, it's going for your lifeline. The bridge is broken, supplies can't move. With the power out, the city is in direct paralysis. This is not just a warning; it's about dismantling. What is even more worth noting is that he immediately added, - the leadership of the new Iranian regime knows they must take action, and they must act quickly.
Binance Wallet's Pre-TGE: Points exchanged for air, unlocking depends on mood.
April 7, 16:00 to 18:00. Two hours. Binance Wallet is going to hold a Sentio Pre-TGE event. Sounds sophisticated? Let me break it down for you. The rules are simple, but the tricks are not simple. You only need 15 Binance Alpha points, click on the banner to participate. Then what? What you get is the tokens obtained from the 'pre-sale token exchange event'. The name is long, but the key point is at the end: Lock-up period. The project party decides the lock-up period. Three words: opaque. Official original statement: Tokens cannot be traded, transferred, or used before unlocking. The project party may not announce the unlocking time in advance.
From losing 280,000 to only 60,000, this is what earned these 5 lives.
What you see is the myth of going from 50,000 to 30 million. What I can't see is the days when I lost 280,000 and was left with only 60,000. I couldn't bear to look at the account, couldn't answer the phone, and spent sleepless nights. Just a little more, just a little more, and I would have given up. Later, I changed my strategy: no greed, no urgency, no gambling. Set a stop loss for each trade and run when I make a little profit. Slowly getting popular. The most brutal wave, 100 times in 3 months. 10 years, 3650 days. What kind of myth is there, but what has been endured. 1. A bull market is not about picking up money, it's about picking up pitfalls. Opportunities are everywhere, but so are traps. I only focus on one sector and only ride the main upward trend. Get it right once, and feast on it.
Day 34 of the U.S.-Iran War: April 6th is a node worth paying attention to, more than any candlestick chart.
Fighting for 34 days. Total war? The probability is less than 10%. But the phrase 'localized escalation' is being redefined. April 6th, is the red line. The U.S. side laid down the words on this day: no compromise, or they will bomb Iran's energy facilities. It's not a warning, it's a countdown. Iran has not retreated. Missiles are still being fired, and the Strait of Hormuz is still blocked. They do not admit defeat verbally, but they have not stopped their actions. Neither side has plans for ground invasion—neither can afford it. So the current situation is very strange: Yes, they are fighting. But the purpose of fighting is to sit down and talk. Voices against the war in the U.S. cannot be suppressed, and several NATO member countries have directly said 'we will not participate in the war.' Iran is also struggling under sanctions. Both sides are hurting, but whoever calls for a stop first will lose face.
'Get another job?' This statement from a U.S. congressman rubs the dignity of the poor in the dirt.
With prices soaring, he said, 'Get another job.' This is the limit of a politician's imagination regarding suffering. U.S. Congressman Jeff Van Drew recently contributed a line that can be included in the classic quote 'Why not eat porridge?'. Faced with the New Jersey citizens being suffocated by rising prices, this Republican congressman's suggestion is: 'You better keep working hard, maybe even get another job.' Wait, did he say 'change'? No, the original text is harsher—'maybe get another job'. It's not a change, it's an addition.
After losing three accounts in nine years, I set 9 'non-negotiable' rules for myself.
From liquidation to 8 figures, not because I became smarter, but because I became 'rigid'. Nine years ago, I was just like you are now. Chasing up on altcoins - just entered the market and it plummeted. Bottom fishing mainstream coins - bought halfway up the hill. Holding a full position - ended up with just pennies after liquidation. Others show off their profits, I show off loss screenshots. At that time I really doubted: Am I naturally unsuitable for this market? Later I realized. It's not that I'm not suitable, it's that I have no rules. In nine years, I lost all three accounts. Insider information, contract leverage, chasing high prices - I stepped into every pit.
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